Skip to Main Content
 Adroit Studios Gaming Lab
toggle menu
  • Home
  • Team
  • Process
  • Games
  • Research
  • Contact

Archives

Develop Stable Scalable Infrastructure: Includes logging pipeline for research and teacher dashboard

Develop Stable Scalable Infrastructure: Includes logging pipeline for research and teacher dashboard

READ MORE
Iterate Through Prototyping Stage for Every Major Content Area of the Game

Iterate Through Prototyping Stage for Every Major Content Area of the Game

READ MORE
Polish Experience: Voice acting and audio-visual effects to make the game more effective and engaging

Polish Experience: Voice acting and audio-visual effects to make the game more effective and engaging

READ MORE
Conduct Classroom testing: Determine how the game works in real world contexts

Conduct Classroom testing: Determine how the game works in real world contexts

READ MORE
Optimize the Game based on Classroom Conditions

Optimize the Game based on Classroom Conditions

READ MORE
Conduct Experimental Research to Validate and Evaluate Learning

Conduct Experimental Research to Validate and Evaluate Learning

READ MORE
Scale up or distribute the project

Scale up or distribute the project

READ MORE
Concept the Look and Feel of the Game

Concept the Look and Feel of the Game

READ MORE
Define Specific Learning Objectives

Define Specific Learning Objectives

READ MORE
Brainstorm Gameplay Mechanics

Brainstorm Gameplay Mechanics

READ MORE
  • « Older Entries

Adroit Studios

  • Home
  • Team
  • Process
  • Games
  • Research
  • Contact

104 Townsend Hall, School of Information Science and Learning Technology, College of Education, University of Missouri

Get In Touch

GriffinJG@missouri.edu
(314) 795-1979
104 Townsend Hall
University of Missouri
Columbia, MO 65211

MU is an equal opportunity employer.

© 2025 — Curators of the University of Missouri. All rights reserved. DMCA and other copyright information. Privacy Policy

  • Home
  • Team
  • Process
  • Games
  • Research
  • Contact